Erik Hofman writes:

 > > They both agree on using 1.0 for down and 0.0 for up, though, and
 > > that's good news.  As soon as this last problem is fixed, I'll switch
 > > the animations over and we'll have smooth flap and gear movement.  In
 > > fact, if the FDM people want to get really clever, they can have the
 > > gear retract and extend slightly out of sync so that they lock up or
 > > down about .5 sec apart.
 > 
 > If I see it right, you could do that in the animation files also by 
 > having different factor falues, doesn't it?

Probably, but then the sound wouldn't sync up.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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