OK. But I am not sure I agree with FlightGear's convention. The rudder Z
axis is downward. A positive deflection (by the right hand rule) rotates
(should rotate) the trailing edge left. The elevator deflection follows
the same convention, right hand rule about the Y axis hinge line. Aileron
is different, though. Personally, I would have thought that a positive
aileron deflection should result in a positive roll rate, but it is
opposite. Aileron is a rate control, unlike the other controls. Right
aileron down is positive, resulting in a left roll.

Jon


> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of David
> Megginson
> Sent: Tuesday, May 28, 2002 7:14 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [Flightgear-devel] Rudder inverted again in yasim
>
>
> Jon Berndt writes:
>
>  > > I agree -- JSBSim is reporting a positive normalized position for
>  > > a negative input (and vice-versa).  Obviously, we've made
>  > > allowances for that in the model animations, but it's
>  > > inconsistent with the behaviour elsewhere.  I'll look into fixing
>  > > it.
>  >
>  > Before making changes, can you elaborate on this "problem"?
>
> 1. FlightGear uses a negative value for left rudder input.
>
> 2. JSBSim internally uses a positive value for left rudder deflection.
>
> 3. JSBSim publishes the rudder surface position back to FlightGear
>    with positive for left rudder.
>
> No change to the JSBSim core was required -- I just multiplied
> FCS->GetDrPos(ofNorm) by -1 before passing the value to the FlightGear
> property.
>
>
> All the best,
>
>
> David
>
> --
> David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
>
> _______________________________________________
> Flightgear-devel mailing list
> [EMAIL PROTECTED]
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>

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