Jon S. Berndt wrote:
> OK. But I am not sure I agree with FlightGear's convention.

It less a FlightGear thing than a PC joystick convention, I believe.
Stomping on the left pedal makes the rudder axis value returned from
the joystick driver positive.

> The rudder Z axis is downward. [...]  Personally, I would have
> thought that a positive aileron deflection should result in a
> positive roll rate, but it is opposite.

That's coordinate system dependent.  YASim (internally) has X forward,
Y left and Z up.  So a positive elevator (joystick up) produces a
positive torque about Y, positive aileron* (joystick left) produces a
positive torque about X, and positive rudder produces a positive
torque about Z.

Hopefully I got the conventions right.  The point being not that
YASim's coordinate system is inherently better**, but that making the
joystick inputs match the coordinate sense is possible with a right
handed coordinate system.

Andy

* On the left wing, which is the one YASim defines as the master.  A
  vertical stabilizer is just an unmirrored left wing with a dihedral
  of 90.

** The real reason it's better is that I can model it on my right hand
   without pain while typing at the keyboard.

-- 
Andrew J. Ross                NextBus Information Systems
Senior Software Engineer      Emeryville, CA
[EMAIL PROTECTED]              http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
 - Sting (misquoted)


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