Jim Wilson writes: > Finally, I did look at the code closer. Took all of 1 minute to > figure out what was going on :-). Maybe something similar can be > done with the distance...which could make sense and avoid adding a > few extra steps. Also, knowing what is happening, I now have no > problem finding an aircraft position that shows the lights being > screwy. When I get a build on the Voodoo machine I'll see what I > get, and play around with some ideas on that and the gforce2 before > making any more half baked suggestions.
The biggest problem comes when something is far away but at a low angle (i.e. the lights at the other end of the runway). All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
