Jim Wilson writes:

 > Finally, I did look at the code closer.  Took all of 1 minute to
 > figure out what was going on :-).  Maybe something similar can be
 > done with the distance...which could make sense and avoid adding a
 > few extra steps.  Also, knowing what is happening, I now have no
 > problem finding an aircraft position that shows the lights being
 > screwy.  When I get a build on the Voodoo machine I'll see what I
 > get, and play around with some ideas on that and the gforce2 before
 > making any more half baked suggestions.

The biggest problem comes when something is far away but at a low
angle (i.e. the lights at the other end of the runway).


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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