Jim Wilson wrote:
Recently I've been looking at potential solutions to doing a glass cockpit display in flightgear. The 2D panel system just doesn't provide anywhere near the functionality to do it, so I've pretty much decided that isn't an option.The two possible options that come to mind are as follows: 1) Use the current 3D Modeling system. There are two critical things that
There is a third option:2) Take code from the opengc project and change it so that it gets data
use glDrawPixels to draw essentially a constantly updating texture.
I have no idea about the performance penalty it involves, but it might be worht looking into.
Erik
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