Norman Vine wrote:
Erik Hofman writes:

Oh, I almost forgot. It's actively developed.
Nobody seems interested in anything but ssg in the plib list (and still).


Hmm...

SG probably doesn't need any work

Could well be.

PUI has had considerable attention in the past year
Although there are several projects underway, I am not really sure that SDL has anything comparable yet.

PUI is ssg based.


The PLIB sound library wants to be replaced with OpenAL
or its equivallant but no one has stepped up to the plate

Because there are bteer alternatives?


Anyone got FGFS running on a SDL OpenGL surface instead of a GLUT OpenGL surface yet ??
>
> or is this all idle speak or do folks want to make a decision
> about moving to a different library without trying it out first.

I've had threading and sound working a few years back. But no one was interrested back then.

Erik


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