On Thursday 16 October 2003 01:21, Andy Ross wrote: > Matthew Johnson wrote: > > Thought I'd take a stab at this, decided to try and make a 3D > > rendition of the Sea Harrier, especially since we have the Harrier in > > FG, but without a 3D model (I think it needs one!). > > > > So far I have started by looking for a plan that I can follow, but have > > only found a 3 view plan for the FA2 (upgraded version with HOTASS and > > new radar), anyone happen to know a 3 view plan of the FRS.1 version is > > hiding? Failing ever finding one, what options are open? > > Let me pop out of hibernation for a moment to respond to > this. [Curt/Jim/Maik: I *am* going to try out the helicopter patches > to YASim, I promise. Cursorily they look good, except for some > high-level design issues that can be ironed out later via code motion. > Feel free to commit them anyway, of course] > > I did the harrier flight model, and actually almost sorta got started > on a 3D model to go with it. The harrier is actually quite difficult > to figure out from a 3-view, honestly. Due to features like the > negative camber wings, forward-slanted "elephant ear" intakes and > protruding nozzles on the fuselage, it's very poorly represented by a > single diagram. I looked through a *lot* of photos, and never did > really come up with a good plan for how to do it in blender. Maybe > your best bet would be to purchase a traditional plastic model, disect > it, and use digital photos of that as your basis for 3D work. > > Andy
Yes, this is quite a tricky one to model - I started on one too but stopped when I found out you were working on one as I didn't want to intrude on your patch, as it were. The intakes and neg camber wing aren't too difficult to get around - I'd suggest doing the front fuselage as two sections, split at the intakes, and then join them together, to deal with the intakes. I can't actually see a problem with the wings. The side nozzles were tricky though because they aren't just stuck on the sides of a smoothly curving fuselage. I had a lot of trouble trying to get a clear idea in my mind of the shape and curves of the fuselage in this region and stopped work on it before I'd figured it out. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
