On Thursday 16 October 2003 07:20, Matthew Johnson wrote:
> On Wed, 2003-10-15 at 22:19, Lee Elliott wrote:
> > On Thursday 16 October 2003 01:21, Andy Ross wrote:
> > > Matthew Johnson wrote:
> > >  >    Thought I'd take a stab at this, decided to try and make a 3D
> > >  > rendition of the Sea Harrier, especially since we have the 
Harrier in
> > >  > FG, but without a 3D model (I think it needs one!).
> > >  >
> > >  > So far I have started by looking for a plan that I can follow, 
but 
> > have
> > >  > only found a 3 view plan for the FA2 (upgraded version with 
HOTASS 
> > and
> > >  > new radar), anyone happen to know a 3 view plan of the FRS.1 
version 
> > is
> > >  > hiding? Failing ever finding one, what options are open?
> > > 
> > > Let me pop out of hibernation for a moment to respond to
> > > this. [Curt/Jim/Maik: I *am* going to try out the helicopter patches
> > > to YASim, I promise.  Cursorily they look good, except for some
> > > high-level design issues that can be ironed out later via code 
motion.
> > > Feel free to commit them anyway, of course]
> > > 
> > > I did the harrier flight model, and actually almost sorta got 
started
> > > on a 3D model to go with it.  The harrier is actually quite 
difficult
> > > to figure out from a 3-view, honestly.  Due to features like the
> > > negative camber wings, forward-slanted "elephant ear" intakes and
> > > protruding nozzles on the fuselage, it's very poorly represented by 
a
> > > single diagram.  I looked through a *lot* of photos, and never did
> > > really come up with a good plan for how to do it in blender.  Maybe
> > > your best bet would be to purchase a traditional plastic model, 
disect
> > > it, and use digital photos of that as your basis for 3D work.
> > > 
> > > Andy
> > 
> > Yes, this is quite a tricky one to model - I started on one too but 
> > stopped when I found out you were working on one as I didn't want to 
> > intrude on your patch, as it were.
> > 
> 
> By all mean intrude on my patch, just want FlightGear to have its planes
> :). Plenty of planes to last quite some time (no Spitfire yet for
> instance...).
> 
> > The intakes and neg camber wing aren't too difficult to get around - 
I'd 
> > suggest doing the front fuselage as two sections, split at the 
intakes, 
> > and then join them together, to deal with the intakes.  I can't 
actually 
> > see a problem with the wings.
> > 
> 
> Main issue I am having right now is the cockpit area, just have not had
> it form correctly. Loading other planes, like the P51 has not really
> shown me enough to figure this out yet.
> 
> > The side nozzles were tricky though because they aren't just stuck on 
the 
> > sides of a smoothly curving fuselage.  I had a lot of trouble trying 
to 
> > get a clear idea in my mind of the shape and curves of the fuselage in 
> > this region and stopped work on it before I'd figured it out.
> > 
> 
> Ugh, you're challenged by this...
> 
> Anyway, I have put the ac file up here:
> 
> http://pwp.netzon.net/~stargoat/sharskel.ac
> 
> Been using the pictures that were sent earlier :). Not sure if I can
> post them here (in a link of course).
> 
> Matt

I'm afraid that link doesn't work for me:(

LeeE


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