> Andy Ross > Lee Elliott wrote: > > I think drop tanks would be feasible but it would need some thinking > > about:) > > > > The fun bit will be counteracting the a/c manuevours after the tank > > has dropped so it falls straight even though the a/c may be > climbing > > and banking. > > This is more of a code architecture issue. Once something > has left the aircraft, it ought be be handed to a simple > "ballistics FDM" or somesuch. Making it "disappear" from the > aircraft model is as simple as adding a select animation and > can be done right now. And you can set the weight tag to > zero to get the FDM behavior correct. > > Running it under a separate "FDM" handler is something that > the C++ code just doesn't support yet, though. It's probably > not hugely difficult to make work, though. > > Andy >
I was thinking in the short term to move the tank away from the aircraft in an arc, then select it, and set the fuel to zero, and the empty weight to zero. Be nice to hand off to a separate FDM though. Vivian _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel