On Saturday 14 February 2004 17:48, Andy Ross wrote:
> Lee Elliott wrote:
> > I think drop tanks would be feasible but it would need some thinking
> > about:)
> >
> > The fun bit will be counteracting the a/c manuevours after the tank
> > has dropped so it falls straight even though the a/c may be climbing
> > and banking.
>
> This is more of a code architecture issue.  Once something has left
> the aircraft, it ought be be handed to a simple "ballistics FDM" or
> somesuch.  Making it "disappear" from the aircraft model is as simple
> as adding a select animation and can be done right now.  And you can
> set the weight tag to zero to get the FDM behavior correct.
>
> Running it under a separate "FDM" handler is something that the C++
> code just doesn't support yet, though.  It's probably not hugely
> difficult to make work, though.
>
> Andy

Agreed, a simple 'ballastics' FDM would be a far better solution, but then 
someone's got to design & code it.

Not my field;)

LeeE


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to