On Saturday 14 February 2004 17:48, Andy Ross wrote: > Lee Elliott wrote: > > I think drop tanks would be feasible but it would need some thinking > > about:) > > > > The fun bit will be counteracting the a/c manuevours after the tank > > has dropped so it falls straight even though the a/c may be climbing > > and banking. > > This is more of a code architecture issue. Once something has left > the aircraft, it ought be be handed to a simple "ballistics FDM" or > somesuch. Making it "disappear" from the aircraft model is as simple > as adding a select animation and can be done right now. And you can > set the weight tag to zero to get the FDM behavior correct. > > Running it under a separate "FDM" handler is something that the C++ > code just doesn't support yet, though. It's probably not hugely > difficult to make work, though. > > Andy
Agreed, a simple 'ballastics' FDM would be a far better solution, but then someone's got to design & code it. Not my field;) LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel