On July 10, 2004 08:25 pm, Norman Vine wrote: > Ampere K. Hardraade writes: > > Anyway we can get the plib group to look into their method for rendering? > > Have at it ! How do I reach them?
> > Note PLib's scenegraph is SSG < Simple Scene Graph > > Since this model is anything but simple IMO it doesn't really > qualify for SSG < Simple Scene Graph > :-) Well, their method of rendering is capable of rendering that 350 millions triangle monster in under 10 seconds. If using that method means that the framerates of FlightGear goes up plus more detail scenery, then it certainly worths look into in my opinion. Regards, Ampere _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
