On Sun, 25 Jul 2004 02:28:46 -0400, Norman wrote in message <[EMAIL PROTECTED]>:
> Boris Koenig writes: > > > > But, there seems to be a project related to openRT that is dedicated > > to developing the necessary hardware: http://www.saarcor.de/ > > This is a fascinating project but ... until these chips are as > prevalent in consumer grade hardware as OpenGL cards are today, I > think we should content ourselves with just dreaming about programing > FGFS in OpenRT. ..OpenGL is mature tech, say IBM hops in full bore, how far away is useable OpenRT? > Note that FGFS does not utilize many of the features available in the > more current generations of OpenGL cards but now that OpenGL 2.0 > is a reality that may start to change in the not so distant future. ..impact on FG performance with OpenGL 2.0? I was thinking X.org 11R6.7.0. ;-) > This *might* make a large differance in the rendering performance > although I suggest that those preoccupied with the rendering speed > profile the code to see where the time is being spent. > > I am espescially interested in the profiling results from the newer > higher end cards. i.e the GForce 4 class or equivalent cards ..which is the low end limit on ATI, 3dfx etc cards, that can do at least 1fps? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel