On Sun, 25 Jul 2004 02:28:46 -0400, Norman wrote in message 
<[EMAIL PROTECTED]>:

> Boris Koenig writes:
> > 
> > But, there seems to be a project related to openRT that is dedicated
> > to developing the necessary hardware: http://www.saarcor.de/
> 
> This is a fascinating project but ...  until these chips are as
> prevalent in consumer grade hardware as OpenGL cards are today, I
> think we should content ourselves with just dreaming about programing
> FGFS in OpenRT. 

..OpenGL is mature tech, say IBM hops in full bore, how far away is
useable OpenRT?
 
> Note that FGFS does not utilize many of the features available in the 
> more current generations of OpenGL cards but now that OpenGL 2.0 
> is a reality that may start to change in the not so distant future.

..impact on FG performance with OpenGL 2.0?  
I was thinking X.org 11R6.7.0.  ;-)

> This *might* make a large differance in the rendering performance
> although I suggest that those preoccupied with the rendering speed
> profile the code to see where the time is being spent.
> 
> I am espescially interested in the profiling results from the newer
> higher end cards.  i.e the GForce 4 class or equivalent cards

..which is the low end limit on ATI, 3dfx etc cards, that can do at
least 1fps?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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