The plib project homepage is at http://plib.sf.net
and the main plib developers mailinglist is here: [EMAIL PROTECTED] Cheers, Durk On Monday 12 July 2004 04:35, Ampere K. Hardraade wrote: > On July 10, 2004 08:25 pm, Norman Vine wrote: > > Ampere K. Hardraade writes: > > > Anyway we can get the plib group to look into their method for > > > rendering? > > > > Have at it ! > > How do I reach them? > > > Note PLib's scenegraph is SSG < Simple Scene Graph > > > Since this model is anything but simple IMO it doesn't really > > qualify for SSG < Simple Scene Graph > :-) > > Well, their method of rendering is capable of rendering that 350 millions > triangle monster in under 10 seconds. If using that method means that the > framerates of FlightGear goes up plus more detail scenery, then it > certainly worths look into in my opinion. > > Regards, > Ampere > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
