On Fri, 24 Sep 2004 20:28:30 +0100
Jon Stockill <[EMAIL PROTECTED]> wrote:
> Does anyone have a list of the field specs for nav.dat.gz?


> I'm considering creating an Objects tree to add them to the scenery, the
> main field of interest is the first which I assume is the beacon type, 
> but while some are obvious, others aren't - it'd be nice to use the 
> right model for each one, rather that just a generic one.

Can you elaborate on what this means?  Putting models that look like VORs
at all the VOR locations, etc?


Chris Metzler                   [EMAIL PROTECTED]
                (remove "snip-me." to email)

"As a child I understood how to give; I have forgotten this grace since I
have become civilized." - Chief Luther Standing Bear

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