Since I was getting nowhere trying to build FG 0.9.6 I checked it out
from CVS instead. After getting automake 1.9.3 I was able to run
autogen.sh and configure but it seems Makefile.in is missing in CVS.

configure: creating ./config.status
config.status: creating Makefile
config.status: error: cannot find input file: Makefile.in

That seems hard to believe though although it's true. I have no Makefile.in.

On Wed, 10 Nov 2004 18:26:04 -0500, Arthur Wiebe <[EMAIL PROTECTED]> wrote:
> I have built PLIB 1.8.3 and SimGear 0.3.7.
> But building FlightGear 0.9.6 has not yet been successful.
> 
> I used ./configure --prefix=$BUILDDIR --without-x
> and then plain make.
> It looked like everything was going to work until... here's a cut of
> the output leading up to the error:
> 
> if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
>  -I/fgfs/include  -I/usr/X11R6/include -D_REENTRANT -MT puList.o -MD
> -MP -MF ".deps/puList.Tpo" -c -o puList.o puList.cxx; \
> then mv -f ".deps/puList.Tpo" ".deps/puList.Po"; else rm -f
> ".deps/puList.Tpo"; exit 1; fi
> if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
>  -I/fgfs/include  -I/usr/X11R6/include -D_REENTRANT -MT AirportList.o
> -MD -MP -MF ".deps/AirportList.Tpo" -c -o AirportList.o
> AirportList.cxx; \
> then mv -f ".deps/AirportList.Tpo" ".deps/AirportList.Po"; else rm -f
> ".deps/AirportList.Tpo"; exit 1; fi
> if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
>  -I/fgfs/include  -I/usr/X11R6/include -D_REENTRANT -MT layout.o -MD
> -MP -MF ".deps/layout.Tpo" -c -o layout.o layout.cxx; \
> then mv -f ".deps/layout.Tpo" ".deps/layout.Po"; else rm -f
> ".deps/layout.Tpo"; exit 1; fi
> if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
>  -I/fgfs/include  -I/usr/X11R6/include -D_REENTRANT -MT layout-props.o
> -MD -MP -MF ".deps/layout-props.Tpo" -c -o layout-props.o
> layout-props.cxx; \
> then mv -f ".deps/layout-props.Tpo" ".deps/layout-props.Po"; else rm
> -f ".deps/layout-props.Tpo"; exit 1; fi
> rm -f libGUI.a
> ar cru libGUI.a new_gui.o dialog.o menubar.o gui.o gui_funcs.o
> gui_local.o mouse.o preset_dlg.o prop_picker.o sgVec3Slider.o
> trackball.o puList.o AirportList.o layout.o layout-props.o
> ranlib libGUI.a
> if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
>  -I/fgfs/include  -I/usr/X11R6/include -D_REENTRANT -MT layout-test.o
> -MD -MP -MF ".deps/layout-test.Tpo" -c -o layout-test.o
> layout-test.cxx; \
> then mv -f ".deps/layout-test.Tpo" ".deps/layout-test.Po"; else rm -f
> ".deps/layout-test.Tpo"; exit 1; fi
> g++  -I/usr/X11R6/include -D_REENTRANT  -L/fgfs/lib -o layout-test
> layout-test.o libGUI.a -lsgprops -lsgdebug -lsgstructure -lsgmisc
> -lsgxml -lplibpw -lplibpu -lplibfnt -lplibul -framework GLUT
> -framework OpenGL -framework AGL -framework Carbon -lobjc
> ld: Undefined symbols:
> fntTexFont::load(char const*, unsigned int, unsigned int)
> make[2]: *** [layout-test] Error 1
> make[1]: *** [all-recursive] Error 1
> make: *** [all-recursive] Error 1
> 
> Do you have any ideas or had this error yourself?
> 
> By the way, Mac OS X packages of PLIB are at
> http://awiebe.blogdns.net/download/PLIB/MacOSX/
> 
> Hoping to add a flightgear and simgear package as well soon.
> 
> 
> 
> On Wed, 10 Nov 2004 16:03:39 -0500, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
> > Arthur
> >
> > I'm glad plib built for you. I only put plib and other flightgear files
> > in a local tree and use --prefix so configure can find them. Also that
> > way, I don't have to worry about old versions of plib that might be on
> > my system somewhere.
> >
> > if you use --prefix with a non-system directory, you can avoid having
> > to use sudo make install for library installation also.
> >
> > Lots of people on the list have run into problems related to old(er)
> > versions of libraries on their systems in multiple paths.  I'm sure
> > that I ran into this one before I started using --prefix
> >
> > On Nov 10, 2004, at 2:49 PM, Arthur wrote:
> >
> > > Date: Wed, 10 Nov 2004 14:49:32 -0500
> > > From: Arthur Wiebe <[EMAIL PROTECTED]>
> > > Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X
> > > To: FlightGear developers discussions
> > >       <[EMAIL PROTECTED]>
> > > Message-ID: <[EMAIL PROTECTED]>
> > > Content-Type: text/plain; charset=US-ASCII
> >
> >
> > >
> > > Well... I got simgear configured.
> > >
> > > Before I didn't specify --prefix for plib or simgear. Now I made a
> > > directory called fgfs in / and install plib  there and then specified
> > > that plib was installed there when configuring simgear and used the
> > > same prefix for simgear. Now it worked.
> > > This leads me to thinking it was a crazy permissions problem!
> > >
> > > Well at least it works now and I will be making a Mac OS X installer
> > > package for plib 1.8.3 and posting it online for other people like me.
> > >
> > > Next step is to get simgear and flightgear to compile. I guess you'll
> > > hear from me again soon.
> > >
> >
> > good luck! Use the same --prefix for plib, simgear and flightgear. Is
> > everything building OK now? Remember you can't mix and match release
> > and CVS versions, either release plib, simgear and flightgear source OR
> > CVS plib, simgear, flightgear source.
> >
> > There is also talk on the list recently about file name collisions on
> > case preserving but not case significant file systems (like cygwin and
> > mac os x). You'll see this when you're downloading the data from cvs
> > under mac os x, if you're using HFS+ as opposed to a *nix file system
> > on your Mac with a few files unless they've been fixed already.
> >
> > Anyway you want CVS plib to have Olivier's great joystick fixes anyway.
> > I'm not sure they're in a release yet. I use the CVS source tree, which
> > a few times a year gets into a non-buildable state for a day or two but
> > is not usually a problem.
> >
> > I don't have Mac os X installs for anything, but one of the other Mac
> > people (Jonathan, perhaps?) had created a Mac os X cocoa executable for
> > FGFS. I don't recall if they had an app for installation, however. I
> > think it was just drag and drop.  I don't know if this app has been
> > updated.
> >
> > I'm assuming you no longer need ./lib/libplibXXX and ./include/plib
> > sent to you? 8-)
> >
> > Have fun and please let the list know how it goes.
> >
> > Provided you've got the dependencies installed, the Mac OS X build goes
> > just like any other *nix clone 8-). Hopefully, you'll have no build
> > problems once you're using --prefix.  Just remember to build flightgear
> > using ./configure --without-x unless you want to use X11 on mac os x
> > (which is NOT installed by default).
> >
> > There, I think that's all the mac related screwups, I've done 8-)
> >
> > Enjoy the world's best Mac OS X opensource flightsim...
> >
> > Now if someone would just do Washington, DC scenery for flightgear. I
> > used to have a nice DC add-on for XPlane...
> >
> > Ima
> >
> > _______________________________________________
> >
> >
> > Flightgear-devel mailing list
> > [EMAIL PROTECTED]
> > http://mail.flightgear.org/mailman/listinfo/flightgear-devel
> > 2f585eeea02e2c79d7b1d8c4963bae2d
> >
> 
> 
> --
> <Arthur/>
> 


-- 
<Arthur/>

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