Curt,
        In my on going quest to compile local scenery, I was wondering if you
just run a script that makes all the scenery or do you do each step
individualy ?   
If you do run a script, is it posible for you to release it to the list
or on FlightGear ?
thanks
jason cox

On Thu, 2004-12-02 at 21:47 -0600, Curtis L. Olson wrote:
> I am currently working on building the latest round of world scenery for 
> FlightGear.  I'm not done, so don't consider this to be the "official" 
> announcement.  However, for those that want to get a jump on the 
> competition, you can find the new scenery here:
> 
>     ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.7/
> 
> This scenery should work just fine with the 0.9.6 version, but some 
> radio towers will look better running with the current CVS version of FG 
> ... not a big deal.
> 
> There is nothing ground breaking in this new build.  It is mostly a 
> collection of small fixes, and is based on the latest[1] airport data 
> from Robin Peel including many submissions from FG developers and 
> users.  I've done quite a bit of addition work on airport surfaces so 
> the little odd cliffs that showed up in a few places mid-runway should 
> now be gone.
> 
> [1] Well, the latest data as of the start of my build ... figures he 
> would release an update before I was finished, but I'm past the point of 
> no return now.
> 
> Regards,
> 
> Curt.
> 


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to