On Saturday, 14 May 2005 12:50, Jon Stockill wrote:
> It's easy enough to do using the date from GNS
> (http://earth-info.nga.mil/gns/html/) the biggest quiestion is how to
> generate the signs - imagemagick could be used to generate a texture to
> add to a standard model (and an appropriate xml file could be created at
> the same time to select it) but that would result in insane texture
> usage. A better way may be to generate the letters seperately, and add
> those to the scenery (not unlike a variation on the hollywood sign).

A better way would be to generate the textures dynamically at runtime.
Dynamic scenery in FG ... I must be smoking grass seeing as we can't even do 
multitexturing yet.

My useless contribution for the day

Paul

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