Frederic Bouvier wrote:
Harald JOHNSEN wrote :
Don't change your model for that. If it's not a problem to rename your
objects you can add
a 'noshadow' prefix to your markings, they won't caste shadow
('mydecal' => 'noshadow.mydecal').
That can makes object names a bit long. It seems to me that there are a
length limit on names in Blender.
My personal preference is to turn the shadows into an animation. It
would be a way to turn the shadows off by applying the animation.
Erik
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