Frederic Bouvier wrote:
Harald JOHNSEN wrote :

Don't change your model for that. If it's not a problem to rename your objects you can add a 'noshadow' prefix to your markings, they won't caste shadow ('mydecal' => 'noshadow.mydecal').

That can makes object names a bit long. It seems to me that there are a length limit on names in Blender.

My personal preference is to turn the shadows into an animation. It would be a way to turn the shadows off by applying the animation.

Erik

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