Curtis L. Olson wrote:
> I have a little request if someone out there is interested in such a thing.
> 
> Mojave, CA is home to Scaled Composites (Burt Rutan, Spaceship1),
> Orbital Dynamcics, The National Test Pilot School, Flight Research Inc.
> and several others.  It is sort of the civilian counterpart to Edwards
> in many ways.
> 
> One of the really distinctive featurs of Mojave is the rows of wind
> turbines on the ridges above town.  Here's a picture I took the first
> time I was out there:
> 
> http://www.flightgear.org/~curt/Photos/KMHV/Link/img_2704.html
> 
> You can see the same thing from the satellite imagery.  There are
> hundreds of these arranged in neat rows:
> 
> http://maps.google.com/maps?f=q&hl=en&q=mojave,+ca&ll=35.050797,-118.27177&spn=0.023679,0.0421&t=k
> 
> 
> I don't think we could model all of these at their real density level,
> but it would be kind of cool to put in every other one, or maybe every
> 3rd or 4th one depending on what the graphics load turns out to be. 
> Last time I checked we already had an animated wind turbine model with
> moving blades.
> 
> If you found the two end points of a row in google maps (which does a
> pretty good job of giving you accurate lon/lat) then you could write
> some little bit of code to generate the intermediate points and spread a
> few towers along the row, and maybe even output the .stg lines
> directly.  If you sent these to Jon Stockhill, he could find all the
> proper elevations for you and include them in the FG object database.
> 
> Adding these wind turbines would really spiff up the area ... anyone
> interested in working on this?
> 
> Thanks,
> 
> Curt.
> 

If the graphics load is too much then perhaps the answer is more
agressive use of LOD and simpler models.

Josh


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