I am newbie, so excuse my ignorance :) With Blender I create an object, add texture (.rgb). Blender renders the object, texture is drawn etc. Then I export my object to an '.ac' file and copy it into proper FG scenery directory along with the texture file. When running FG my object exists, but it isn't textured (it is painted with solid red color instead). I have similar effect when exporting to '.3ds', '.obj' and other files. Does anyone have any idea if it is a problem with texture file or export operation, or something else?
Regards, Kuba$ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel