I am newbie, so excuse my ignorance :)

With Blender I create an object, add texture (.rgb). Blender renders the
object, texture is drawn etc.
Then I export my object to an '.ac' file and copy it into proper FG
scenery directory along with the texture file. When running FG my object
exists, but it isn't textured (it is painted with solid red color instead).
I have similar effect when exporting to '.3ds', '.obj' and other files.
Does anyone have any idea if it is a problem with texture file or export
operation, or something else?

Regards,
Kuba$


_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to