Hi All,

I decided to start a new clean thread here, so people can find what they need 
to build FG to perform.

As we know, using the CMAKE command:

cmake -i .

produces a question/answer type script so you can build as a 'Release' and 
configure any optimisations to suit.

Using:

./configure CXXFLAGS= -O3  ...

will build Simgear/FG with similar optimisations.


Today I tested again OSG, and there are two options that made me wonder - so I 
turned ON to use a float matrix rather than double:

//Set to ON to build OpenSceneGraph with float matrix instead of
// double.
OSG_USE_FLOAT_MATRIX:BOOL=ON

//Set to ON to build OpenSceneGraph with float matrix instead of
// double.
OSG_USE_FLOAT_PLANE:BOOL=ON


Oh my!!!  Again a huge increase in performance on my lowly 1.2GHz machine.  
For the first time ever I saw 60fps+ today... three weeks ago I was lucky to 
see > 35fps.

This gets better and better...

Nick

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