Hi, Hi,
On Saturday 26 May 2007, Nick Warne wrote: > I decided to start a new clean thread here, so people can find what they > need to build FG to perform. > > As we know, using the CMAKE command: > > cmake -i . > > produces a question/answer type script so you can build as a 'Release' and > configure any optimisations to suit. > > Using: > > ./configure CXXFLAGS= -O3 ... > > will build Simgear/FG with similar optimisations. > > > Today I tested again OSG, and there are two options that made me wonder - > so I turned ON to use a float matrix rather than double: > > //Set to ON to build OpenSceneGraph with float matrix instead of > // double. > OSG_USE_FLOAT_MATRIX:BOOL=ON > > //Set to ON to build OpenSceneGraph with float matrix instead of > // double. > OSG_USE_FLOAT_PLANE:BOOL=ON That is bad idea. That clamps the available precision of the transform matrices to floats which is no longer enough. Are you on win32? Greetings Mathias ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel