Hi Durk,

I'm new to the list.
So I do not know much on previous discussions, sorry for that.

But on

>This will be a plib based release

But why not osg release ?
If it concerns windows  - then I just perfectly compiled it on windows
( I intend to develop a series of lessons for programmers to use
FlightGear).

There were just two things to be done
a)to add phreads from http://sourceware.org/pthreads-win32/
b) a fix in 3d ac plugin in
virtual ReadResult readNode(const std::string& file,const Options*
options) const
where I had to comment from line 99
following code
if (options)
                local_opt =
static_cast<Options*>(options->clone(osg::CopyOp::DEEP_COPY_ALL));
            else

That is all

So windows version is also here. Why should plib be used (in case it
is possible to fix visual artefacts in time being ?).

Regards
Sergey Kurdakov


On 9/19/07, Durk Talsma <[EMAIL PROTECTED]> wrote:


>
> Welcome back and thanks for the compliments! As for versions: No, there isn't
> a 1.0 in sight yet, but I'm currently trying to help Curt in getting ready
> for a new release soon. This will be a plib based release, called 0.9.11.
>

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