* Durk Talsma -- Sunday 25 November 2007:
> To summarize, the C++ infrastructure is there to support this for user 
> aircraft. All that's needed is to add a command line option, 
> like: --parking-id= --get-available-parking, and probably one c function to 
> interpret the lat /lon/heading values and place the user aircraft there.

Sounds good. But I don't like that the very much un-dynamic parking
information isn't in the Airports/ dir, where it belongs, and that
this somehow drags AI/Traffic into the game. This is mixing up things
and blurring the line between subsystems. I'd prefer a clean(er) design.
But then again, I won't write it, so ...  :-}

m.

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