* Durk Talsma -- Sunday 25 November 2007: > To summarize, the C++ infrastructure is there to support this for user > aircraft. All that's needed is to add a command line option, > like: --parking-id= --get-available-parking, and probably one c function to > interpret the lat /lon/heading values and place the user aircraft there.
Sounds good. But I don't like that the very much un-dynamic parking information isn't in the Airports/ dir, where it belongs, and that this somehow drags AI/Traffic into the game. This is mixing up things and blurring the line between subsystems. I'd prefer a clean(er) design. But then again, I won't write it, so ... :-} m. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel