On Mon, 18 Feb 2008 21:06:32 +0000 AJ MacLeod <[EMAIL PROTECTED]> wrote:
> Hi all, > > Now that our data has been "properly" branched, I would like to move to using > PNG (or, where suitable, JPEG) textures in my models. I've seen no drawbacks > in my testing so far, only considerable benefits... > > In disk space: > 2.5M 2008-02-18 20:50 throttle_panel.rgb > 981K 2008-02-18 20:50 throttle_panel.png > I've converted the Textures/Terrain rgb files to png here, just playing around , and it reduces that folder from 19m to 12m . Haven't noticed any bad effects yet ... Cheers -- Syd&Sandy <[EMAIL PROTECTED]> ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel