On Tue, Feb 26, 2008 at 6:51 AM, Anders Gidenstam <[EMAIL PROTECTED]> wrote:
> > On Mon, 25 Feb 2008, Curtis Olson wrote: > > > Now on to my hairbrained idea ... (?) I wonder if this MP model could > > communicate new locations through the generic MP fields, such that everyone > > could pick up the changes. Perhaps we would have a nasal script that > > watches when specific fields change and launch a new chunk of fire at that > > location? This way the MP forest fire object could (hopefully?) change and > > expand dynamically and everyone would see the same view. I'm envisioning > > some sort of dynamic communication protocol that might even be able to > > delete or move portions of the fire as the fire progresses. > > Would any of this be doable in our OSG version? Would anyone want to mess > > with it? Maybe the machine that hosts the source version of the fire could > > have a dialog box where you could control the fire ... maybe specify > > direction of wind or movement, aggressiveness of the fire, maybe even > > someday get smarter about terrain, etc.? > > I thought about making a cellular automata model of a forest fire some > time back, but never got around to actually implement anything. At that > point I was thinking about using the OSG fire object from the payen-pa100 > aircraft. For communication I was considering sending the start event over > MP and then hope that identical propagation rules would lead to nearly > identical states (that is a bit optimistic, though :). > > I might take a second look at this. > > In any case it is fairly easy to send object creation events over MP - > the latest version of my Submarine Scout blimp exports submodel impacts > over MP. (http://www.gidenstam.org/FlightGear/JSBSim-LTA) > > Cheers, > > Anders > -- > > Not a bad idea.. but don't we need water bombing aircraft first in order to put out the fires? (unless you are happy to wait for the wind to change direction which means that the fire burns itself out.) Just carrying this idea on a bit further. Regards George ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel