hi georg,

i am currently working on a patch that adds model-paging. models (ai, 
multiplayer and, to some degree, scenery) will be loaded in a different 
thread. this is more or less what you describe.

some successful testing has been done already. so i hope to get it integrated 
into cvs soon.

if you'd like to (beta-)test, feel free to get the latest versions of my patch 
at: http://flight.bux.at

currently these are: 
http://flight.bux.at/0001-model-paging-v0.4.0-beta-simgear.patch
http://flight.bux.at/0001-model-paging-v0.4.2-beta-flightgear.patch

note that i'm not pushing for integration yet. the changes still need some 
clean-up and minimal documentation ;-)

i'll be glad for any comments (success or regression reports, for the matter)

cheers,

-till

On Saturday 15 March 2008, Georg Vollnhals wrote:
> Hi,
>
> getting more and more features into the multiplayer system is really
> great - the only limiting factor is the causing desaster by design.
> At the moment I get an enormous impact on the controllabilty of my
> aircraft when flying an area with a lot of other mp-participants. If you
> are landing with a helicopter or even hovering your a/c gets nearly
> uncontrollable. That is the reason I gave up joining the mp-system as it
> is only fun if you are flying an area where other mp-user are.
>
> It is caused by bad design. The local FDM and Display Systems MUST KEEP
> PRIORITY against the updating of the mp-system, ie. other mp-aircraft,
> positions, movement, etc. Even if this causes some jumpy display of
> other mp-objects.
> That is why there should be a better splitting and limiting of the
> processortime the MP-SYSTEM has available against that of the
> FDM/DISPLAY SYSTEM of the local running FlightGear.
> I don't know how difficult it is to realize such an intelligent
> "time-slicing" with privilege to the FDM and display of the local
> aircraft but it gets more and more important with an increasing number
> of mp-users and new features.
>
> Just my thoughts. I know that there are some arguments against my
> proposals, ie. towing, formation flying or push-back is only possible if
> there is a good realtime display of the other party. But retaining
> control over the own aircraft is more important after my opinion.
>
> Regards
> Georg EDDW

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