On 12/28/2008 01:31 PM, sydad...@telus.net wrote: > The "repeat" function is a rather important user-interface feature. > > > > the pick repeat rate is set with a <interval-sec>0.2</interval-sec>
Roger, thanks, that helps. Here's the patch to make the "new" pick animation behave more like the good old "2D" panel. This makes it possible to turn on the <repeatable> feature in 3D without quite so many bobbles. --- a/simgear/scene/model/animation.cxx +++ b/simgear/scene/model/animation.cxx @@ -1986,7 +1986,7 @@ public: SGBindingList::const_iterator i; for (i = _bindingsDown.begin(); i != _bindingsDown.end(); ++i) (*i)->fire(); - _repeatTime = 0; + _repeatTime = -_repeatInterval; // anti-bobble: delay start of repeat return true; } virtual void buttonReleased(void) ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel