Hi,
it depends on how many models are currently involved in these changes and what 
are the advantages? 

Hi all,

For ac models, we have currently a step in the scenery loading process that 
modifies the material settings to match the material settings of the old plib 
loader.
In fact this just overwrites the material settings and throws away useful 
information that is in the ac file that is still there up to the point where we 
just destroy that information.
I introduced that step at the time of the openscenegraph switch to make the 
transition easier.

I would like to remove that step now and make use of the full material 
information contained in the ac file.
I believe that this is a step into the right direction, but this *does* change 
the visual appearance of some of our models. So when this gets removed, I 
guess that some of the models material colours need to be adjusted in some 
way.

Comments?

Greetings

Mathias

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Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
powering Web 2.0 with engaging, cross-platform capabilities. Quickly and
easily build your RIAs with Flex Builder, the Eclipse(TM)based development
software that enables intelligent coding and step-through debugging.
Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com
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