* Ron Jensen -- Monday 16 March 2009: > Shouldn't ambient color be set scene wide? From an artistic point of > view I can see setting it on a per-material basis, but for a simulation > environment that controls the direct lighting already it makes sense to > give the ambient color over to the environment.
Hmm, maybe. But if you run the bo105 and use the Ctrl-y dialog, then you see what effects the various sliders have. And while some of them look just ugly and unrealistic, others don't. People who don't want separate control over diffuse and ambient can still just use the same values for both. But there's no reason to artificially limit possibilities IMHO. And in the end, different ambient and diffuse is what people will see in the AC3D editor. Breaking that appearance in fgfs is hard to justify. m. ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel