> > Oh, and the coordinate system is slightly altered between ac3d and fg,
> 

> Martin wrote:
> .... one more thing I'd be _really_ happy to see 'fixed' ;-)


Isn't that a problem of AC3D? In Blender the .ac coordinate system is excactly
the same as in FG...

Or is it converted when the .ac file is imported/exported in/from Blender?

 

Cheers,

Gijs
                                          
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