On Apr 6, 2010, at 7:27 PM, David Megginson wrote:

> On Tue, Apr 6, 2010 at 7:06 PM, James Turner <zakal...@mac.com> wrote:
> 
>> My concern is touching the dreaded position init code, which is already 
>> baroque and complex. There's also the question of guessing a parking 
>> position when we don't have parking stand data - eg picking a point some 
>> distance away from the runway centerline (runway width * 5, maybe?), level 
>> with the threshold - but like all heuristics, this one has problems.
> 
> OK, here's my suggestion: *all* aircraft start with the runway
> threshold with the engine idling, unless the user has overridden that.
> Engine on/off is a decision that it doesn't make sense leaving to
> individual aircraft designers, since it's a cross-cutting user
> experience question.
> 
> 
> All the best,
> 
> 
> David
> 

>From a user's point of view, I disagree wholeheartedly.  The individual 
>aircraft designer should have complete control of the aircraft's state when it 
>spawns.
Until it's a collision issue, why force aircraft to spawn running?  Spawning 
non-running in more realistic, no matter where it spawns.
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