On Tue, 6 Apr 2010 20:05:45 -0400, David wrote in message <j2m75cb920c1004061705w741c4696k17ba1147ec6ba...@mail.gmail.com>:
> On Tue, Apr 6, 2010 at 7:34 PM, Peter Brown > <smoothwater...@adelphia.net> wrote: > > > In terms of simplicity, I would like to offer a suggestion of using > > one (or more) of the parking positions at airports with (current) > > parking positions. If the user spawns at an airport without any > > preset parking positions, a position of :: 90 degrees to the > > runway and nose at runway edge :: should work for _most_ airports, > > until that airport is improved and gets a parking position. > > > > James suggestion of a multiplier can work, but I would suggest no > > more then (width*1) from the runway. Too many small airports would > > drop you in the woods at a greater multiplier. > > I realize I'm flogging a dead horse (and won't be offended if people > tune out), but I just want to mention planes will very rarely be > parked close to the runway, to avoid accidents if someone gets blown > off the runway, ground-loops, etc. A plane parked near the runway > with fuel in its tanks could make a deadly fireball out of what would > otherwise be a bit of gear damage, a few broken runway lights, or (at > worse) a bent wing. ..in case nobody else suggested it; hold our _started_ bird as "#2 holding" behind an AI aircraft on the holding line on an appropriate taxiway, with an an AI aircraft cleared for take-off, and then taking off, makes it both realistic and intuitive, "just follow the 2 leaders examples." -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel