HB-GRAL schrieb:
> HB-GRAL schrieb:
>> HB-GRAL schrieb:
>>> HB-GRAL schrieb:

Now to complete my shader monolog after James fixed almost all my OSX 
compilation problems. I still have problems with the shaders on ATI 
Radeon x1600 (and I still wonder that no one else have this problem 
activating recent CVS shaders):

If you ever want to simulate an ash cloud on my ATI and break me down to 
<=1 fps just use this two lines:

if (!gl_FrontFacing)
     n = -n;

Is this proper OpenGL/GLSL? My card/driver is very strict ;-)

-Y.


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