On Thu, 2010-09-09 at 10:26 +0300, thorsten.i.r...@jyu.fi wrote:
> > The main problem is that it's actually the code that generates the
> > values and setting. If you are adjusting the corresponding properties
> > from NASAL (they are in the property tree already) they will be
> > overwritten the next frame. I think it would be way easier to implement
> > this in the C++ code from the beginning, hacking away to allow NASAL to
> > adjust them probably would be more work.
> 
> You misunderstood - I don't want to set the properties directly (far too
> complicated to recompute all that in Nasal), I would like to pass an
> argument to the existing code that modifies the way the light is created
> by desaturating and darkening it.

That should be doable without too much problems.

Erik


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