On Thu, 2010-09-09 at 10:26 +0300, thorsten.i.r...@jyu.fi wrote: > > The main problem is that it's actually the code that generates the > > values and setting. If you are adjusting the corresponding properties > > from NASAL (they are in the property tree already) they will be > > overwritten the next frame. I think it would be way easier to implement > > this in the C++ code from the beginning, hacking away to allow NASAL to > > adjust them probably would be more work. > > You misunderstood - I don't want to set the properties directly (far too > complicated to recompute all that in Nasal), I would like to pass an > argument to the existing code that modifies the way the light is created > by desaturating and darkening it.
That should be doable without too much problems. Erik ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel