Erik Hofman wrote:
> On Sun, 2011-11-13 at 11:02 +0000, Martin Spott wrote:

>> Ah, well, I'm having mixed feelings about the shaders because they're
>> imposing a huge performance hit onto our bigger multi-monitor setup ....
> 
> Did you try to lower the effects lever to below 4.0?

I was annoyed by the fact that the simple act of just enabling
"Material shaders" in the "Rendering options" has a noticeable effect
on the rendering performance without _any_ of the other features in the
entire dialogue box enabled.

Thus, if you really want just to see random trees placed into the
scenery, you're obviously required to buy a bunch of other, unrelated
features which (even without !! the trees) typically cost you between
10 and 30 percent of your frame rate, depending on where you're flying. 
That's really absurd, why does FG provide a couple of checkboxes to
disable individual shader features, when a significant amount of the
shader stuff can't be disabled at all !?
>From my point of view the use of shaders has significantly gotten off
course and out of control.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--------------------------------------------------------------------------

------------------------------------------------------------------------------
RSA(R) Conference 2012
Save $700 by Nov 18
Register now
http://p.sf.net/sfu/rsa-sfdev2dev1
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to