Am 16.11.11 10:58, schrieb Martin Spott:
> I was annoyed by the fact that the simple act of just enabling
> "Material shaders" in the "Rendering options" has a noticeable effect
> on the rendering performance without_any_  of the other features in the
> entire dialogue box enabled.

We count 33 vertex shader, 31 fragment shaders, 2 geometry shaders and 
117 effects files using this and that. This probably has a noticable 
impact. But me, I have no clue what one will enable with this 
checkboxes. I.e. does AI traffic models use shaders too ?

Maybe it will be helpful once to make a human readable list, also for 
future GUI development, and analyze which shader/effect would be 
activated with what step. Must say, really interesting question what is 
enabled with "Material shaders".

Cheers, Yves



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