I'm also in favor of this move .... trees had barely any effect on framerate here , before being added to shaders.3d clouds are managable. Water reflection never had much impact (until my last update) , but i understand that its a work in progress... Enabling land-mass and transition effects will freeze the simulation for a few seconds before it resumes at 9-10 fps , from an average of 30-40. Im still scratching my head over the crop textures , but i'll say no more about that ;) So having more control of which effects i can use and still being able to fly would be fantastic. Cheers
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