In the mid of the last decade I've been one of those who realized that developing a long-term strategy for the various FlightGear Scenery ressources would be a Really Good Idea. Meanwhile there's been progress to make such a strategy happen, anyhow, as usual, the groundwork doesn't have much of a shiny surface, it doesn't have eye-candy.
The idea I had in mind, the motivation which drove me into dedicating so many hours was to focus as many of the available ressources as possible on building the best _common_ Scenery we could make for FlightGear. Yet I have to realize that this idea has become pretty unpopular. The sort of collaboration which is being carried out at improving FlightGear's source code and the sense for continuous development obviously don't work in the Scenery department. Apparently I've been too ambitious and idealistic. I know that voluntary OpenSource development is primarily ego-driven, but there's a strong indication that I've still under-estimated the average Scenery- developers narcism: Scenery development is nowadays diverging into more different (and contradicting) branches than ever before - and almost no one cares. That's the complete opposite of what I was trying to achieve. Therefore I'm drawing the consequences from this process and, as a last resort to save myself from even more frustration, I'll resign from maintaining any FlightGear Scenery ressources. I'll be leaving the Scenemodels/MapServer-database-, webserver- and TerraSync- infrastructure intact and will also be maintaining the underlying machinery as long as required, so Jon Stockill, Olivier Jacq or someone else whom they trust may continue using it according to their needs. Those who relied on me to continue what I've done so far I kindly ask to bear with me, because I reached the point where I have to apply a measure of self protection .... and, let's face it, why should I continue serving such a mostly unpleasant and ungrateful role when I can spend all the time on so many other enjoyable activities. Have fun, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel