Torsten wrote

 
> > The cost of shadows is the difference in fps between night and day, as
> > shadow rendering is disabled at night.
> 
> 
> No moon shadows? I see a long discussion coming up about how unrealistic
> this all is ;-)
> 

Did we not have a discussion a while back about our nights being too dark? I
think moonlight would be great, but we would need to take into account the
phases of the moon. Something to do as a future enhancement.

Vivian



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