Torsten wrote > > The cost of shadows is the difference in fps between night and day, as > > shadow rendering is disabled at night. > > > No moon shadows? I see a long discussion coming up about how unrealistic > this all is ;-) >
Did we not have a discussion a while back about our nights being too dark? I think moonlight would be great, but we would need to take into account the phases of the moon. Something to do as a future enhancement. Vivian ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel