> Referring to my poor experience with these two computers , i conclude , i
> can accept a decrease of performance, without loosing any FG facility.
> I'll be far from "the single frame per second" your are talking about.

First of all, there are people who get a single frame per second with Rembrandt 
and have said so on this list or in the forum, the fact that you get decent 
performance doesn't mean that everyone does so as well. We're not developing FG 
for you personally, there are other users as well. Kindly take note of that. 

Second, according to what you wrote here on this list, ALS is unusably slow for 
you. That won't change when you run it under the Rembrandt rendering framework 
because you have to run pretty much the same operations, just inserted into 
different stages of the rendering process. Thus, if the algorithms of ALS are 
unusably slow now, they will remain so if you run them under Rembrandt. Despite 
of what you may think, Rembrandt is not a magic tool making everything run 
faster - deferred rendering has specific advantages over the default (e.g. for 
multiple light sources for instance) and specific disadvantages (e.g. no 
acceleration due to interpolation across triangles for a coarse mesh as for 
terrain).

Please go back and read what I wrote and try to understand how deferred 
rendering works before continuing this discussion, otherwise it's a waste of 
everyone's time.

> Hum, Given your answer, you have probably some personal memory leak.

I'd appreciate if you could refrain from any more insulting language if you 
want to continue this conversation.

* Thorsten
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