I suppose the difficulty comes when you want to use a stepped function for say the flaps... FG expects a step-step-step-step function from the keyboard, assigning this sort of function to a stepped analogue control (a n x position switch with various resistor values) might be limited by FG functionality... TIAS would be the key I think
Interested in how you get on.... Cheers Dene JD Fenech wrote: > That may be an option that I can pursue. > Four potentiometers and four toggles/buttons could be quite enough in > general for what I want to do. > > Dene wrote: > >> JD Fenech wrote: >> >> >>> Dene wrote: >>> >>> >>> >>>> JD Fenech wrote: >>>> >>>> >>>> >>>> >>>>> Anyone know of any good information on do-it-yourself joysticks and >>>>> controls? >>>>> I don't expect it would be all that difficult to do, if I had the right >>>>> knowledge. >>>>> >>>>> The basic idea is that Flightgear is rather difficult to operate with >>>>> just a PS2 controller attached to a PC (though it suffices, barely). >>>>> I wouldn't mind being able to build a basic setup, at least like a >>>>> secondary controller to control things like mixture, throttle, gear, etc >>>>> and other console-ish features of an aircraft. >>>>> >>>>> I can see it done with knobs, toggles, etc, and read through a serial >>>>> port (USB ports are really common, but I know next to nothing about >>>>> them, including drivers). Obviously, in Linux, a module would be >>>>> required, but that's a slightly seperate subject that I can research and >>>>> learn on my own. In Windows, I'm sure a proper driver would be required, >>>>> too, unfortunately, I have no experience writing drivers for a Windows >>>>> system. >>>>> >>>>> Anyway, a few recommendations for DIY Joystick/console control resources >>>>> would be nice. >>>>> >>>>> Thanks. >>>>> JD >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> From the odd little snippets I've been shown, FG is very flexible on >>>> where it gets its inputs from... >>>> >>>> I've seen pics of rudder/tail rotor pedals being fed in through a game >>>> port and running side-by-side with a usb joy stick... I think its >>>> largely limited by the number of inputs you can connect to the PC. >>>> >>>> Cheers >>>> Dene >>>> NZWN >>>> >>>> >>>> >>>> >>>> >>> I know it's mostly limited to how many inputs a PC has. I'm more looking >>> for material on how to hook those things to the PC without overpowering >>> things. A com port seems to be the best way to implement a simple n-axis >>> controller, from what I can tell. A test of my electrical engineering >>> know-how, if you will. >>> >>> >>> >>> >> Hi, >> I suspect that the best/easiest option will be to construct game port >> compatible devices then use a Game to USB convertor, just looking at my >> older reference material , each Game Port can handle 4x analog & 4 x >> digital inputs.... usb cards for computers are relatively cheap and a >> four USB port card would give you an additional 16A x 16D inputs >> >> in lieu of more learned advice that's how I would approach it...but with >> enough knowledge on the usb operation, a (n x A) + (m x D) home-brew box >> should be possible.. but that's a bit beyond where I want to take my >> Electrical Engineering knowledge unless I could find an off-the-shelf >> USB driver chip(-set). >> >> Cheers >> Dene >> NZWN >> >> >> >> ------------------------------------------------------------------------- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to share your >> opinions on IT & business topics through brief surveys - and earn cash >> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Flightgear-users mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/flightgear-users >> >> >> > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
