I wrote:

> Neil Smith wrote:
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On 
> > Behalf Of 
> > Sent: 05 February 2007 22:03
> > To: [email protected]
> > Subject: Re: [Flightgear-users] Ship Flightplan
> > 
> > 
> > To start with, I'd like to express my appreciation to Dene
> > and Vivian for 
> > taking time to help me work through this problem.  Right now 
> > I'm starting to 
> > wonder what it is that scenarios with flight plans work other 
> > places, but 
> > not when they're placed where I am.  Latest results inserted 
> > in following...
> > 
> 
> I'm deep into bugs in the new code to make AIShips follow fight plans
> correctly. I'll look at your flightplan properly a bit later, 
> but a quick
> glance at your error indicates a malformed .xml file. Run it through a
> validator if you have one. 
> 

I've got the code for AIShips to follow a flightplan working. I've done a
little testing on Dene's data. Seems OK, except more realistic turning
circles make the ships run aground from time to time - the waypoints need
adjusting, and perhaps a few more would help. Since Dene can't use CVS,
perhaps Neil could help here?

I'll get the revised code into cvs in the next day or 2, and I'll get on to
Neil's stuff.

Vivian 

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