* AJ MacLeod -- Monday 19 February 2007: > On Sunday 18 February 2007 04:29, Tom Schinckel wrote: > > -A guide to making planes and scenery for FG. Maybe even a blender > > plug-in or something of the like for FG.
> Melchior has had a blender plug in which exports FG animation XML files for > ages... not sure if it works with current Blender versions or not. Yes, this works... again. (Was broken for a while due to Python API changes.) It's available and described here: http://members.aon.at/mfranz/flightgear/blender-textured-lights.html While this page only demonstrates how to generate textured lights, the script does more than that. It generates "translate" and "rotate" animations, ready as XML file. For example, to animate a door set the cursor to the rotation center (e.g. by selecting a vertex and then Shift-s -> "cursor to selection"), then select two vertices for the rotation axis, and call "File->Export->"FlightGear animation (*.xml)"->Rotation, and you get an XML file saved to the configured path. Or add hundred texture lights to a bridge within minutes, etc. :-) m. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
