Thanks for the help so far!

So I downloaded the latest version of 1.3 to see if I could get DnD to work 
there.

I have a couple of questions:

First, I tried to compile the libs in VS2008 Express by opening the .dsw file, 
converting it, then building solution. 7 of the projects succeeded, but the 
rest failed.

A lot of them failed because of "unresolved external symbol static class 
Fl_Device::current(void)" or "Fl_Device::draw(...)".

I also got errors for redefinition of fl_draw_image_mono. Anyone know what I'm 
doing wrong here?

Second, regarding switching from fltk-2 to fltk-1.3; we already have a lot of 
code. We also have a designed GUI in fluid2 so how difficult would it be to 
port it back? Especially when it comes to the fluid-file?

Thanks again for your help!

> MacArthur, Ian (SELEX GALILEO, UK) wrote:
> > fltk-2 was the experimental branch, but it never attained stability
> > and is now generally dormant.
>
>       Wow, that's a great and eloquent way of putting it..
>       +1 for that sentence in the FAQ! ;)
>
> > That's a FAQ, BTW: http://www.fltk.org/articles.php?L825
>
>       That FAQ item should maybe be updated..
>       the way it reads now, it sounds like FLTK2 is still in progress, just 
> slow.
>
>       It should really underline how dead-stop FLTK 2 really is at the moment.
>
>       I like Ian's comment above; if that were line #1 in the FLTK2 faq 
> comment,
>       I think the message would be very clear.
>

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