This was the original message Allan

I would like to start a discussion on how to identify a visual art work as a specificly fluxus art work other than being called a fluxus work or in a fluxus exhibition. Most fluxus works tend to be performance oriented. How do you go about making a specificly fluxus work of visual art? I would assume that we would consider Ken's 12 fluxus ideas and Dick's 9 points but they are normally thinking about portability and reproducibility as in scores it seems to me. I have a lot of my own ideas that I believe are important additional items when it comes to the visual arts that I would like to bring up if any one is interested in a discussion on the topic.

For instance I don't really like chance in the purely mechanical sense as a working tool. Too dry, too meaningless, too uninteresting to be sustainable as an artistic practice from day to day. I prefer serendipity as a working premise which includes chance as a possible element but allows for interplay and discovery on the artist's part which I believe is very important. I also think that chance, randomness and chaos suggest a lack of knowing about thing beyond science such as those things of a spiritual nature. The patterns of life that one does not understand or recognise are called randomness or chaos but this is just a lack of recognition of the greater self organizing patterns of Life.

How many on the list are primarily visual artists and what in your work makes it fluxus?

Cecil Touchon
http://cecil.touchon.com






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