Hi,
this doesn't seem to work for me, i tried compiling scons without the MULTITEXTURE flag, from a fresh git clone folder, 5 minutes ago. I tried theses settings:
scons
scons GLSL=0
scons MULTITEXTURE=0 GLSL=0
it all return the same error:
libfluxus/src/PolyPrimitive.cpp: In member function 'virtual void Fluxus::PolyPrimitive::Render()': libfluxus/src/PolyPrimitive.cpp:135: error: 'GLEW_ARB_multitexture' was not declared in this scope
scons: *** [libfluxus/src/PolyPrimitive.o] Error 1
scons: building terminated because of errors.



Le 15 avr. 09 à 19:40, Dave Griffiths a écrit :

Hi all,

I've put the auto check for multitexturing in.
MULTITEXTURE=0 doesn't do anything any more - let me know if it works...
or otherwise...

cheers,

dave







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