Hi,
this doesn't seem to work for me, i tried compiling scons without the
MULTITEXTURE flag, from a fresh git clone folder, 5 minutes ago. I
tried theses settings:
scons
scons GLSL=0
scons MULTITEXTURE=0 GLSL=0
it all return the same error:
libfluxus/src/PolyPrimitive.cpp: In member function 'virtual void
Fluxus::PolyPrimitive::Render()':
libfluxus/src/PolyPrimitive.cpp:135: error: 'GLEW_ARB_multitexture'
was not declared in this scope
scons: *** [libfluxus/src/PolyPrimitive.o] Error 1
scons: building terminated because of errors.
Le 15 avr. 09 à 19:40, Dave Griffiths a écrit :
Hi all,
I've put the auto check for multitexturing in.
MULTITEXTURE=0 doesn't do anything any more - let me know if it
works...
or otherwise...
cheers,
dave
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