<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39984 >
Hello William, Du schriebst am 24. Dec um 09:22 Uhr: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39984 > > > Christian Knoke wrote: > > Starting a new game, I *can* set the saveturns and savename options. This is > > new and this is good. Previously, I had to do the settings just after game > > start, with a chance to forget it. > > > > These settings are saved. Freeciv is remembering the setting from a previous > > game. This is questionable. > > > There's no indicator anywhere that some "settings" are per game, and others > are permanent.... Maybe the entire mechanism needs to be divided? The file is .civclientrc, and saving game (=server) settings in it is somewhat suprising. And it is only these two that are saved AFAICS. savename shouldn't be saved, because I (at least) change the game name when I start a new game. saveturns can be useful to save in there. > > When I change the values from within the start screen, the old values are > > used in the new game, instead of the new ones. This is a bug. > > > Which old values? From the saved file? From a saved game? Defaults? Start a new game, choose nation, change server options, *then* start game, then go to server options in file menue, and you see that the value you've previously set for the savename is not there. > There's definitely a problem I've reported elsewhere that the settings > current values are sent in the settings messages, and also sent in the > game.info message. Any time you have something stored in two places, > there's some chance they will conflict.... > > That's a major packet re-design issue. I'm working on it for 2.2. > > > > When I log in to a remote server, these two settings are sent to the server, > > which usually reacts with an error message. The former is a bug, too. > > > There's no indicator anywhere that some "settings" are per server, or have > some level of access, so the client can only try and get an error message. On a remote server, I'm usually nor allowed to set save options > Again, a major packet and internal re-design issue. Maybe someday. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
