<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40316 >

2008/7/25 guest user:
> Great! Without even looking at the code you know exactly how to track
> down the bug. Just that the worked member isn't set to NULL directly but
> via a wrapper method I looked for in packhand.c and just the first match
> was an hit. :D Thank you a lot Jason!

 Can you explain a bit more how this works? You seem to be avoiding
setting ptile->worked to NULL when server requests it by sending
worked == IDENTITY_NUMBER_ZERO. It seems to me that problem has to be
in server side sending such information in the first place. Something
wrong with send_tile_info()?

 - ML

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