Follow-up Comment #2, patch #1252 (project freeciv): > How should the functions in registry.c be changed to send a > message to the clients? An extra argument 'char *err_msg' could > be added to each of these functions. It would be NULL if there > is no error, else it would contain the error message which will > be send to the client.
That would mean this patch only replaces need to check min/max values (at calling side) with need to check for returned error message. I would use callback function that handles error messages. In case of ruleset loading ruleset_error() could be passed as such a callback function. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1252> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev